Bug #1498
macOS client requires high performance GPU
Status:
New
Priority:
Normal
Assignee:
-
Category:
-
Target version:
-
Start date:
09/25/2018
Due date:
% Done:
0%
Estimated time:
Version:
0.12.4
OS:
Any
Description
The macOS client forces the use of the high performance dedicated GPU on a dual-GPU system, such as the AMD Radeon found on a 2017 MacBook Pro instead of the integrated Intel GPU. When quitting the client, the OS returns to using the integrated GPU.
I assume it is one of the underlying libraries causing this, but it would be nice to be able to track down which, and if there is a way to build the client in a way that this doesn't happen, to save battery life.